@article{A_2010, title={Constituting the Player: Feminist Technoscience, Gender, and Digital Play}, volume={3}, number={1}, journal={International Journal of Gender, Science, and Technology}, author={A, Harvey}, year={2010} }
@article{ title={On Not Becoming Gamers: Moving Beyond the Constructed Audience}, url={http://adanewmedia.org/2013/06/issue2-shaw/}, DOI={10.7264/N33N21B3}, journal={Ada: A Journal of Gender, New Media, and Technology}, author={Adrienne, Shaw} }
@misc{Antonelli, address={Museum of Modern Art}, title={MoMA’s acquisition in their Applied Design department}, url={http://www.moma.org/explore/inside_out/2012/11/29/video-games-14-in-the-collection-for-starters}, author={Antonelli, P} }
@article{Ashley_Eliott_2009, title={PR and the game media: How PR shapes what you think about games}, url={http://www.gamasutra.com/view/feature/129966/pr_and_the_game_media_how_pr_.php}, publisher={Gamasutra}, author={Ashley, S and Eliott, R}, year={2009} }
@inbook{Barad_1999, address={New York}, title={Agential Realism: Feminist Interventions in Understanding Scientific Practices}, booktitle={The science studies reader}, publisher={Routledge}, author={Barad, Karen}, year={1999}, pages={1–11} }
@article{Beavis_Charles_2007, title={Would the ‘real’ girl gamer please stand up? Gender, LAN cafés and the reformulation of the ‘girl’ gamer}, volume={19}, DOI={10.1080/09540250701650615}, number={6}, journal={Gender and Education}, author={Beavis, Catherine and Charles, Claire}, year={2007}, month=nov, pages={691–705} }
@book{Berger_Luckmann_1991, address={London}, title={The social construction of reality: a treatise in the sociology of knowledge}, publisher={Penguin}, author={Berger, Peter L and Luckmann, Thomas}, year={1991} }
@article{Bogost_2006, title={Comparative Video Game Criticism}, volume={1}, DOI={10.1177/1555412005281775}, number={1}, journal={Games and Culture}, author={Bogost, Ian}, year={2006}, month=jan, pages={41–46} }
@book{Bogost_2009, address={Cambridge, Mass.}, title={Persuasive Games: The Expressive Power of Videogames}, url={http://ezproxy.lib.le.ac.uk/login?url=http://site.ebrary.com/lib/leicester/Doc?id=10190451}, publisher={MIT Press Ltd}, author={Bogost, Ian}, year={2009} }
@article{Bogost, title={What is object-oriented ontology?}, author={Bogost, Ian} }
@article{Bogost, address={Keynote from the 2009 Digital Games Research Association (DiGRA) conference}, title={Videogames are a mess}, author={Bogost, Ian} }
@book{Consalvo_2007, address={Cambridge, Mass}, title={Cheating: gaining advantage in videogames}, url={http://ezproxy.lib.le.ac.uk/login?url=http://site.ebrary.com/lib/leicester/Doc?id=10190450}, publisher={MIT Press}, author={Consalvo, Mia}, year={2007} }
@article{De Paoli_Kerr_2010, title={The assemblage of cheating: How to study cheating as imbroglio in MMORPGS}, number={16}, journal={The Fibreculture Journal}, author={De Paoli, S and Kerr, A}, year={2010} }
@book{Der Derian_2009, address={New York}, edition={2nd ed}, title={Virtuous war: mapping the military-industrial-media-entertainment network}, publisher={Routledge}, author={Der Derian, James}, year={2009} }
@inbook{Dovey_Kennedy_2006, address={London}, title={Bodies and Machines: Cyborg Subjectivity and Gameplay}, url={http://ezproxy.lib.le.ac.uk/login?url=http://site.ebrary.com/lib/leicester/Doc?id=10161363}, booktitle={Game Cultures: Computer Games as New Media}, publisher={Open University Press}, author={Dovey, J and Kennedy, H}, year={2006} }
@misc{Ebert_2010, title={Video games can never be art}, url={http://www.rogerebert.com/rogers-journal/video-games-can-never-be-art}, author={Ebert, Roger}, year={2010} }
@misc{ title={Computer Game Studies, Year One, Game Studies 0101}, url={http://www.gamestudies.org/0101/editorial.html}, author={Espen, Aarseth} }
@misc{ title={An Art World for Artgames- Loading- 7(11)}, url={http://journals.sfu.ca/loading/index.php/loading/article/view/119/160}, author={Felan, Parker} }
@book{Fields_Kafai_2007, address={Proceedings of the 2007 DiGRA International Conference}, title={Stealing from Grandma or generating cultural knowledge? Contestations and effects of cheats in a tween virtual world.}, url={http://homes.lmc.gatech.edu/~cpearce3/DiGRA07/Proceedings/026.pdf}, author={Fields, D.A. and Kafai, Y.B.}, year={2007} }
@article{Fisher_Harvey_2013, title={Intervention for Inclusivity: Gender Politics and Indie Game Development}, volume={7}, url={http://journals.sfu.ca/loading/index.php/loading/article/view/118/150}, number={11}, journal={Loading...}, author={Fisher, S and Harvey, A}, year={2013} }
@book{Galloway_2006, address={Minneapolis}, title={Gaming: Essays On Algorithmic Culture}, volume={Electronic Mediations}, url={http://le.alma.exlibrisgroup.com/view/action/uresolver.do?operation=resolveService&package_service_id=5663028820002746&institutionId=2746&customerId=2745}, publisher={University of Minnesota Press}, author={Galloway, Alexander R.}, year={2006} }
@article{Gray_2012, title={INTERSECTING OPPRESSIONS AND ONLINE COMMUNITIES}, volume={15}, DOI={10.1080/1369118X.2011.642401}, number={3}, journal={Information, Communication & Society}, author={Gray, Kishonna L.}, year={2012}, month=apr, pages={411–428} }
@article{Harvey_2014, title={Twine’s Revolution: Democratization, Depoliticization, and the Queering of Game Design}, url={http://www.gamejournal.it/3_harvey/#.U9D1QbGTG8o}, number={3}, journal={GAME: The Italian Journal of Game Studies}, author={Harvey, A}, year={2014} }
@article{Harvey_Fisher_2013, title={MAKING A NAME IN GAMES}, volume={16}, DOI={10.1080/1369118X.2012.756048}, number={3}, journal={Information, Communication & Society}, author={Harvey, Alison and Fisher, Stephanie}, year={2013}, month=apr, pages={362–380} }
@misc{Heather, Chaplin, title={Manifesto: The 21st Century Will Be Defined By Games}, url={http://kotaku.com/manifesto-the-21st-century-will-be-defined-by-games-1275355204}, author={Heather, Chaplin, Eric, Zimmerman} }
@inbook{Henricks_2006, address={Urbana, IL}, title={Max Weber and the Rationalization of Play}, booktitle={Play reconsidered: sociological perspectives on human expression}, publisher={University of Illinois Press}, author={Henricks, Thomas S.}, year={2006} }
@book{Henricks_2015, address={Baltimore}, title={Play and the Human Condition}, publisher={University of Illinois Press}, author={Henricks, Thomas S}, year={2015} }
@article{Higgin_2008, title={Blackless Fantasy: The Disappearance of Race in Massively Multiplayer Online Role-Playing Games}, volume={4}, DOI={10.1177/1555412008325477}, number={1}, journal={Games and Culture}, author={Higgin, T.}, year={2008}, month=dec, pages={3–26} }
@article{Jakobsson_2011, title={The Achievement Machine: Understanding Xbox 360 Achievements in Gaming Practices}, volume={11}, url={http://gamestudies.org/1101/articles/jakobsson}, number={1}, journal={Game Studies}, author={Jakobsson, M}, year={2011} }
@article{Jenson_de Castell_2010, title={Gender, Simulation, and Gaming: Research Review and Redirections}, volume={41}, DOI={10.1177/1046878109353473}, number={1}, journal={Simulation & Gaming}, author={Jenson, J. and de Castell, S.}, year={2010}, month=feb, pages={51–71} }
@misc{ title={Racism in Video Gaming: Connecting Extremist and Mainstream Expressions of White Supremacy}, url={http://www.nicklalone.com/?works=racism-in-video-gaming-connecting-extremist-and-mainstream-expressions-of-white-supremacy}, author={Jessie Daniels, Nick LaLone} }
@article{Joerges_1999, title={Do Politics Have Artefacts?}, volume={29}, DOI={10.1177/030631299029003004}, number={3}, journal={Social Studies of Science}, author={Joerges, B.}, year={1999}, month=june, pages={411–431} }
@article{Johnson_1988, title={Mixing Humans and Nonhumans Together: The Sociology of a Door-Closer}, volume={35}, DOI={10.2307/800624}, number={3}, journal={Social Problems}, author={Johnson, Jim}, year={1988}, month=june, pages={298–310} }
@article{Joseph_2013, title={The Toronto Indies: Some Assemblage Required}, volume={7}, number={11}, journal={Loading...}, author={Joseph, D}, year={2013} }
@inbook{Kennedy_Giddens_2008, address={Jefferson, NC}, title={Little Jesuses & fuck-off robots: Aesthetics, cybernetics, and not being very good at Lego Star Wars}, url={http://ezproxy.lib.le.ac.uk/login?url=http://lib.myilibrary.com?id=561236}, booktitle={The Pleasures of Computer Gaming: Essays on Cultural History, Theory and Aesthetics}, publisher={McFarland}, author={Kennedy, H and Giddens, S}, editor={Swalwell, M and Wilson, J}, year={2008} }
@book{Kerr_2006, address={London}, title={The Business and Culture of Digital Games: Gamework and Gameplay}, url={http://le.alma.exlibrisgroup.com/view/action/uresolver.do?operation=resolveService&package_service_id=5662803990002746&institutionId=2746&customerId=2745}, publisher={SAGE Publications}, author={Kerr, Aphra}, year={2006} }
@article{Kirkpatrick_2009, title={Controller, Hand, Screen: Aesthetic Form in the Computer Game}, volume={4}, number={2}, journal={Games and Culture}, author={Kirkpatrick, G}, year={2009} }
@article{2013, title={Collective Organizing, Individual Resistance, or Asshole Griefers? An Ethnographic Analysis of Women of Color In Xbox Live}, url={http://adanewmedia.org/2013/06/issue2-gray/}, DOI={10.7264/N3KK98PS}, journal={Ada: Journal of Gender, New Media, and Technology issue 2.}, author={Kishonna, Gray}, year={2013} }
@inbook{Latour_2003, address={Bloomington, IN}, title={The Promises of Constructivism}, volume={Indiana series in the philosophy of technology}, booktitle={Chasing technoscience: matrix for materiality}, publisher={Indiana University Press}, author={Latour, Bruno}, year={2003} }
@inbook{Leigh Star_1991, address={London and New York}, title={Power, technology and the phenomenology of conventions: on being allergic to onions}, booktitle={A Sociology of Monsters: Essays on power, technology and domination}, publisher={Routledge}, author={Leigh Star, Susan}, editor={John Law}, year={1991} }
@article{2012, title={Queer Female of Color: The Highest Difficulty Setting There Is? Gaming Rhetoric as Gender Capital}, url={http://adanewmedia.org/2012/11/issue1-nakamura/}, DOI={10.7264/N37P8W9V}, journal={Ada: A Journal of Gender, New Media, and Technology}, author={Lisa, Nakamura}, year={2012} }
@article{Malaby_2007, title={Beyond Play: A New Approach to Games}, volume={2}, DOI={10.1177/1555412007299434}, number={2}, journal={Games and Culture}, author={Malaby, T. M.}, year={2007}, month=apr, pages={95–113} }
@book{Mäyrä_2008, address={Los Angeles}, title={An introduction to game studies: games in culture}, publisher={SAGE}, author={Mäyrä, Frans}, year={2008} }
@misc{ title={A Ludic Century? | Public Seminar}, url={http://www.publicseminar.org/2013/11/a-ludic-century/#.U_eZvWOTG8q}, author={McKenzie, Wark} }
@misc{Mellissinos, address={The Smithsonian Institution}, title={The Art of Video Games}, url={http://www.americanart.si.edu/exhibitions/archive/2012/games/}, author={Mellissinos, C} }
@article{ title={Confronting Toxic Gamer Culture: A Challenge for Feminist Game Studies Scholars}, url={http://adanewmedia.org/2012/11/issue1-consalvo/}, DOI={10.7264/N33X84KH}, journal={Ada: Journal of Gender, New Media, and Technology}, author={Mia, Consalvo} }
@article{Miller_2015, title={Gaming the system: Gender performance in Dance Central}, volume={17}, number={6}, journal={New Media & Society}, author={Miller, Kiri}, year={2015} }
@article{Montfort_Consalvo_2012, title={The Dreamcast, Console of the Avant-Garde}, volume={6}, number={9}, journal={Loading...}, author={Montfort, N and Consalvo, M}, year={2012} }
@article{Mosca_2012, title={+10: Gamification and DeGamification}, url={http://www.gamejournal.it/plus10_gamification-and-degamification/#.UQwbRfLheSp}, journal={Game: The Italian Journal of Game Studies}, author={Mosca, I}, year={2012} }
@article{Nakamura_2009, title={Don’t Hate the Player, Hate the Game: The Racialization of Labor in World of Warcraft}, volume={26}, DOI={10.1080/15295030902860252}, number={2}, journal={Critical Studies in Media Communication}, author={Nakamura, Lisa}, year={2009}, month=june, pages={128–144} }
@book{Nieborg_Sihovhnen_2009, address={Proceedings of the 2009 DiGRA International Conference}, title={The new gatekeepers: The occupational ideology of game journalism}, url={http://www.digra.org/wp-content/uploads/digital-library/09287.29284.pdf}, author={Nieborg, D.B. and Sihovhnen, T.}, year={2009} }
@book{Parker, address={Proceedings of the Canadian Communication Association}, title={Canon, Prestige, and the ‘Triple-A Art Game}, url={https://www.academia.edu/4530216/Canon_Prestige_and_the_Triple-A_Art_Game_}, author={Parker, F} }
@book{Pedercini_2012, address={Indiecade}, title={Toward Independence}, url={http://www.molleindustria.org/blog/toward-independence-indiecade-2012-microtalk/}, author={Pedercini, P}, year={2012} }
@article{Pinch_Bijker_1984, title={The Social Construction of Facts and Artefacts: or How the Sociology of Science and the Sociology of Technology might Benefit Each Other}, volume={14}, DOI={10.1177/030631284014003004}, number={3}, journal={Social Studies of Science}, author={Pinch, T. J. and Bijker, W. E.}, year={1984}, month=aug, pages={399–441} }
@article{ title={Creation Under Capitalism and the Twine Revolution}, url={http://nightmaremode.net/2012/11/creation-under-capitalism-23422/}, author={Porpentine} }
@inbook{Provenzo_1991, address={Cambridge, Mass}, title={Play and the cultural content of games}, booktitle={Video kids: making sense of Nintendo}, publisher={Harvard University Press}, author={Provenzo, Eugene F.}, year={1991} }
@article{Royse_Lee_Undrahbuyan_Hopson_Consalvo_2007, title={Women and games: technologies of the gendered self}, volume={9}, DOI={10.1177/1461444807080322}, number={4}, journal={New Media & Society}, author={Royse, P. and Lee, J. and Undrahbuyan, B. and Hopson, M. and Consalvo, M.}, year={2007}, month=aug, pages={555–576} }
@book{Rutter_Bryce_2006, address={London}, title={Understanding Digital Games}, url={http://le.alma.exlibrisgroup.com/view/action/uresolver.do?operation=resolveService&package_service_id=5663029600002746&institutionId=2746&customerId=2745}, publisher={SAGE Publications}, author={Rutter, Jason and Bryce, Jo}, year={2006} }
@article{Salter_Blodgett_2012, title={Hypermasculinity & Dickwolves: The Contentious Role of Women in the New Gaming Public}, volume={56}, DOI={10.1080/08838151.2012.705199}, number={3}, journal={Journal of Broadcasting & Electronic Media}, author={Salter, Anastasia and Blodgett, Bridget}, year={2012}, month=july, pages={401–416} }
@misc{ title={Gaming [draft] [#digitalkeywords] // Culture Digitally}, url={http://culturedigitally.org/2014/06/gaming-draft-digitalkeywords/}, author={Saugata, Bhaduri} }
@book{Schrier_Gibson_2011, address={Hershey, PA}, title={Designing games for ethics: models, techniques and frameworks}, url={http://ezproxy.lib.le.ac.uk/login?url=http://lib.myilibrary.com?id=309390}, publisher={Information Science Reference}, author={Schrier, Karen and Gibson, David}, year={2011} }
@article{Sharp_2012, address={New York, NY}, title={A curiously short history of game art}, url={http://dl.acm.org/citation.cfm?doid=2282338.2282348}, DOI={10.1145/2282338.2282348}, journal={Proceedings of the International Conference on the Foundations of Digital Games}, publisher={ACM}, author={Sharp, John}, year={2012} }
@article{Shaw_2009, title={Putting the Gay in Games: Cultural Production and GLBT Content in Video Games}, volume={4}, DOI={10.1177/1555412009339729}, number={3}, journal={Games and Culture}, author={Shaw, A.}, year={2009}, month=july, pages={228–253} }
@article{Shaw_2010, title={What Is Video Game Culture? Cultural Studies and Game Studies}, volume={5}, DOI={10.1177/1555412009360414}, number={4}, journal={Games and Culture}, author={Shaw, A.}, year={2010}, month=oct, pages={403–424} }
@inbook{Sicart_2009, address={Cambridge, Mass}, title={The Ethics of Computer Games}, url={http://le.alma.exlibrisgroup.com/view/action/uresolver.do?operation=resolveService&package_service_id=5665881830002746&institutionId=2746&customerId=2745}, booktitle={The ethics of computer games}, publisher={MIT Press}, author={Sicart, M}, year={2009} }
@article{Silverman_Simon_2009, title={Discipline and Dragon Kill Points in the Online Power Game}, volume={4}, DOI={10.1177/1555412009343572}, number={4}, journal={Games and Culture}, author={Silverman, M. and Simon, B.}, year={2009}, month=oct, pages={353–378} }
@article{Simon_2006, title={Beyond Cyberspatial Flaneurie: On the Analytic Potential of Living With Digital Games}, volume={1}, DOI={10.1177/1555412005281789}, number={1}, journal={Games and Culture}, author={Simon, B.}, year={2006}, month=jan, pages={62–67} }
@article{Simon_2007, title={Geek Chic: Machine Aesthetics, Digital Gaming, and the Cultural Politics of the Case Mod}, volume={2}, number={3}, journal={Games and Culture}, author={Simon, B}, year={2007} }
@book{Smith_Egenfeldt-Nielsen_Tosca_Egenfeldt-Nielsen_2013, address={London}, edition={2nd ed}, title={Understanding video games: the essential introduction}, url={http://ezproxy.lib.le.ac.uk/login?url=http://www.myilibrary.com?id=485287}, publisher={Routledge}, author={Smith, Jonas Heide and Egenfeldt-Nielsen, Simon and Tosca, Susana Pajares and Egenfeldt-Nielsen, Simon}, year={2013} }
@article{Steinkuehler_2006a, title={The Mangle of Play}, volume={1}, DOI={10.1177/1555412006290440}, number={3}, journal={Games and Culture}, author={Steinkuehler, C.}, year={2006}, month=july, pages={199–213} }
@article{Steinkuehler_2006b, title={Why Game (Culture) Studies Now?}, volume={1}, DOI={10.1177/1555412005281911}, number={1}, journal={Games and Culture}, author={Steinkuehler, C. A.}, year={2006}, month=jan, pages={97–102} }
@article{Suzanne, de Castell_2010, title={Tipping Points: Marginality, Misogyny and Videogames | Jenson | Journal of Curriculum Theorizing}, url={http://journal.jctonline.org/index.php/jct/article/view/474/pdf}, author={Suzanne, de Castell, Jennifer, Jenson}, year={2010} }
@article{Takashi_2004, title={Ethics of game design}, url={http://www.gamasutra.com/view/feature/2181/ethics_of_game_design.php?print=1}, author={Takashi, D}, year={2004} }
@article{Tavinor_2007, title={Towards an ethics of video gaming}, url={http://portal.acm.org/citation.cfm?doid=1328202.1328204}, DOI={10.1145/1328202.1328204}, journal={Future Play ’07: Proceedings of the 2007 conference on Future Play}, publisher={ACM}, author={Tavinor, Grant}, year={2007} }
@article{Taylor_Jenson_de Castell_2009, title={Cheerleaders/booth babes/ Halo hoes: pro-gaming, gender and jobs for the boys}, volume={20}, DOI={10.1080/14626260903290323}, number={4}, journal={Digital Creativity}, author={Taylor, Nicholas and Jenson, Jen and de Castell, Suzanne}, year={2009}, month=dec, pages={239–252} }
@article{Taylor_2011, title={Play Globally, Act Locally: The Standardization of Pro Halo 3 Gaming}, volume={3}, number={1}, journal={International Journal of Gender, Science, and Technology}, author={Taylor, Nicholas T}, year={2011} }
@article{Taylor_2009, title={The Assemblage of Play}, volume={4}, DOI={10.1177/1555412009343576}, number={4}, journal={Games and Culture}, author={Taylor, T.L.}, year={2009}, month=oct, pages={331–339} }
@book{Tracy, Fullerton_Celia, Pearce, title={The Hegemony of Play | DiGRA 2007}, url={http://www.digra.org/digital-library/publications/the-hegemony-of-play/}, author={Tracy, Fullerton, Janine, Fron and Celia, Pearce, Jacquelyn Ford, Morie} }
@book{Wark_2007, address={Cambridge, Mass}, title={Gamer theory}, publisher={Harvard University Press}, author={Wark, McKenzie}, year={2007} }
@article{Westecott_2013, title={Independent Game Development as Craft}, volume={7}, url={http://journals.sfu.ca/loading/index.php/loading/article/view/124/153}, number={11}, journal={Loading...}, author={Westecott, Emma}, year={2013} }
@article{Winner_1993, title={Upon Opening the Black Box and Finding It Empty: Social Constructivism and the Philosophy of Technology}, volume={18}, DOI={10.1177/016224399301800306}, number={3}, journal={Science, Technology & Human Values}, author={Winner, L.}, year={1993}, month=july, pages={362–378} }
@inbook{Winner_1986, address={Chicago}, title={Do Artifacts Have Politics?}, url={http://paulohm.com/classes/techpriv14/reading/monday/Winner.pdf}, booktitle={The Whale and the Reactor: A Search for Limits in an Age of High Technology}, publisher={University of Chicago Press}, author={Winner, Langdon}, year={1986} }
@article{Wolf_2006, title={Game Studies and Beyond}, volume={1}, DOI={10.1177/1555412005281787}, number={1}, journal={Games and Culture}, author={Wolf, M. J. P.}, year={2006}, month=jan, pages={116–118} }
@article{Playing a good game: A philosophical approach to understanding the morality of games_2009, address={International Game Developers Association Papers}, url={http://www.ren-reynolds.com/downloads/Playing%20a%20Good%20Game%20-%20A%20Philosophical%20Approach%20to%20Understanding%20the%20Morality%20of%20Games.pdf}, year={2009} }
@book{Ethically notable videogames: Moral dilemmas and gameplay_2009, address={Proceedings of the 2009 DiGRA International Conference}, url={http://www.digra.org/wp-content/uploads/digital-library/09287.13336.pdf}, year={2009} }